THE WAR AT MARINEFORD 50 WINS - 3 LOSSES Another RMT, this time BW2 UU utilizing some new drop-downs to the tier. I decided that with Sand banned in UU, I wouldn't need to keep using the bulky offensive teams which I usually always used, so hyper offense was something I planned. Mienshao is a pretty newcomer to the UU tier and it has pretty good Attack and Speed making it a great addition to such a high offense team. I decided to fit in a Stealth Rock pokemon in the form of Bronzong as it is quite bulky and helps the team tank hits from Flygon/Honchrow/Heracross/Shaymin etc. Added a few more offensive behemoths and here we are. Onto the team analysis: JINBEI (Mienshao) (F) @ Life Orb Trait: Regenerator EVs: 252 Atk / 252 Spd Hasty Nature (+Spd, -Def) - U-turn - Fake Out - Hi Jump Kick - Hidden Power [Ice] The beast himself. I needed a wallbreaker and this Pokemon was ideal in that it easily 2hkoes Gligar with HP Ice whilst destroying Snorlax, who is a common sighting on stall teams unfortunately, I hate it. U-turn gives me some switch initiative as well as shifts the momentum to my side whenever the opponent switches. HJK needs no explanation i presume, its high base power is amazing for just making huge holes in almost anything that doesn't resist it. GARP (Heracross) (M) @ Choice Band Trait: Guts EVs: 252 Atk / 4 Def / 252 Spd Adamant Nature (+Atk, -SAtk) - Close Combat - Megahorn - Pursuit - Stone Edge My favourite Pokemon in the metagame. Anyone who knows me knows that I never make a team without adding this legend. The Guts set imo is much more effective than the moxie variant which of course is also good but not as good as the banded guts set. This Pokemon usually comes in midgame to trap certain Pokemon, as once the opponents ghost-type is gone, Mienshao can wreak havoc. I use Stone Edge mainly for Heracross and Crobat, the former being a huge threat to the team if undealt with asap. If I see that the opponent packs 2 normals types (which for some reason is very common nowadays eg. Porygon-2 and Snorlax), I try my best to conserve this genius as Mienshao always lets me down when i need HJK to hit, talk about unreliable! It is Mienshao and Victini's job to lure in Pokemon such as Mismagius and Snorlax in and then U-turn out on their switch to hera to either trap them or KAPOOWWWWWW them with CC! OARS JR. (Bronzong) @ Leftovers Trait: Levitate EVs: 252 HP / 8 Atk / 168 Def / 80 SDef IVs: 0 Spe Relaxed Nature (+Def, -Spd) - Stealth Rock - Gyro Ball - Earthquake - Toxic General tank which I think every team needs in UU. I needed a Pokemon to set up rocks and Bronzong brings so many useful resistances to the team. It allows me to tank alot of common physical hits, especially Fake outs and Toxic is present to poison bulky-Waters who usually switch in on Bronzong and other Pokemon. Relaxed nature to get as much damage output as possible with 0 Speed ivs. Kirikizan is a Pokemon who at times tries to set up on Bronzong as EQ is a 3hko, meaning it can get a swords dance up. However it is pretty easy to play around the 8 sucker punches not to mention Heracross can take a +2 Sucker punch and OHKO X 3 back with the Close Combat Omastar (M) @ White Herb Trait: Shell Armor EVs: 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Surf - Shell Smash - Ice Beam - Hidden Power [Electric] Omastar is an amazing team player, being able to take those super powerful Fire-type attacks in UU, namely Flare Blitz and V-Create. Victini and Darmantian are victims of Omastar whom he tends to usually set up a Shell SMASH on, if the opponent lacks a Scarf Pokemon that can one shot the Omastar, they are literally finished. HP Electric allows me to destroy Empoleon and other bulky Waters after a Shell Smash, whilst using HP Grass stops Swampert in its tracks, the choice is yours. I used Shell Armor over Swift Swim since no-one uses Rain dance teams and the ability to not have your sweep stopped by a critical hit is really great. ADM.AKAINU (Victini) @ Choice Scarf Trait: Victory Star EVs: 252 Atk / 4 Def / 252 Spd Adamant Nature (+Atk, -SAtk) - V-create - U-turn - Zen Headbutt - Fusion Bolt Standard set on a common UU Pokemon. I needed a revenge killer and Victini is pretty good. STAB V-create gives anything that doesn't resist it a world of hurt whilst the remaing moves are for good coverage. U-turn allows Victini to act as a great scouter and is good to pick of weakened opponents. Adamant nature is something I prefer since I need the extra power, for instance Zen Headbutt won't ohko Virizion with a Jolly nature. At times Victini can actually get late-game sweep provided the dark-types are taken of, and so is opposing Bronzongs who can actually literally take nothing from Zen Headbutt after leftovers recovery. DRAGON (Togekiss) (M) @ Leftovers Trait: Serene Grace EVs: 216 HP / 252 SAtk / 24 SDef / 16 Spd Modest Nature (+SAtk, -Atk) - Air Slash - Grass Knot - Tri Attack - Roost Tailored to suit my needs! Grass Knot is for those annoying ass Swampert's(even though I always get 99% damage on them >-> and rarely the ohko) and also Rhyperior whom 99.995 of the time stay in only to get OHKOed. Now Tri Attack may seem a tad bit odd, however I do not need the Nasty Plot or the Fire Blast, both which are solid moves. I like being able to 2hko offensive Zapdos with a good chance of crippling it due to serene Grace. The EVs are made so that Togekiss hits as hard as it can whilst having some bulk..enough to live a super effective specially based attack that isnt from a Choice Specs user. Hope you fellas enjoyed reading this, I enjoyed making it myself despite being a lazy ass mofo Importable: Spoiler JINBEI (Mienshao) (F) @ Life Orb Trait: Regenerator EVs: 252 Atk / 252 Spd Hasty Nature (+Spd, -Def) - U-turn - Fake Out - Hi Jump Kick - Hidden Power [Ice] GARP (Heracross) (M) @ Choice Band Trait: Guts EVs: 252 Atk / 4 Def / 252 Spd Adamant Nature (+Atk, -SAtk) - Close Combat - Megahorn - Pursuit - Stone Edge OARS JR. (Bronzong) @ Leftovers Trait: Levitate EVs: 252 HP / 8 Atk / 168 Def / 80 SDef Relaxed Nature (+Def, -Spd) - Stealth Rock - Gyro Ball - Earthquake - Toxic Omastar (M) @ White Herb Trait: Shell Armor EVs: 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Surf - Shell Smash - Ice Beam - Hidden Power [Grass] ADM.AKAINU (Victini) @ Choice Scarf Trait: Victory Star EVs: 252 Atk / 4 Def / 252 Spd Adamant Nature (+Atk, -SAtk) - V-create - U-turn - Zen Headbutt - Fusion Bolt DRAGON (Togekiss) (M) @ Leftovers Trait: Serene Grace EVs: 216 HP / 252 SAtk / 24 SDef / 16 Spd Modest Nature (+SAtk, -Atk) - Air Slash - Grass Knot - Tri Attack - Roost[/HIDE]
Bronzong is missing a picture :) This team seems quite weak to superpower Honchkrow, as Bronzong won't like constantly switching into hits - nor will Omastar, but that's a different case Nice team, but I suck at UU so my rate would be poor if I tried
....It never gave me a single problem,sorry. Honchrow has never been a problem also, no-one sends it out early game and lategame its picked of by Heracross who outspeeds it, mienshao also demolishes it, Bronzong can beat it and after Superpower the Gyro Ball will demolish it. Omastar can also Take a Superpower. Thanks for the rate anyways ^^