[BW2] Cool Stuff to use in UU

Discussion in 'Past Gens Discussion' started by Halsey, Apr 30, 2012.

  1. Fille

    Fille True GenderBender

    Joined:
    Oct 25, 2012
    Messages:
    455
    Likes Received:
    16
    PO Trainer Name:
    N/A
    Lets keep posting 2 sets, letting them other players get room for their sets xD

    Pfft, use EQ and Night slash over Stone edge, hate them toxic spikes ;)

    kk:

    [​IMG]
    Corebreaker (Weavile) (M) @ Expert Belt
    Trait: Pressure
    EVs: 252 Atk / 40 SDef / 216 Spd
    Jolly Nature (+Spd, -SAtk)
    - Beat Up
    - Ice Punch
    - Substitute
    - Low Kick

    Since it's got such a unique speed stat, it only needs 216 to outspeed base 120 positive :) Ice punch is always a good option, and Beat up really helped/helps me against Froslass and sash Azelf(+ other sash leads). This set was made to counter Gligar/snorlax/umbreon cores, so substitute if you think opponent will switch, and start wrecking :P Low kick Snorlax and Umbreon (Does only 46% to Umbreon, so you gotta low kick on the switch in with rox up!), and Ice punch the Gligar :) Ebelt coz sub, so I don't want any recoil :)


    [​IMG]
    Ghostkiller (Krookodile) (M) @ Leftovers
    Trait: Moxie
    EVs: 216 HP / 252 Atk / 40 Spd
    Adamant Nature (+Atk, -SAtk)
    - Substitute
    - Crunch
    - Earthquake
    - Pursuit

    Since I mostly run dual Fighting core, Ghost types has always been a problem. I've tried some random solutions, but this thing clearly worked out really well! The speed is there to outspeed certain Specs Chandelure sets or Nidoqueens, rest is bulk so it can take a hit if opponent desides to stay in on the Pursuit! Besides that, EQ is a really god STAB, and so is Crunch, and can pull of a nice lategame sweep, subbing up on walls and go on from there. It's my #1 favourite Krook set (Only one I like as a matter of fact) and it hasn't failed me yet... Except a couple of times :)
     
  2. Arceus_17

    Arceus_17 Avoid eye contact

    Joined:
    Nov 4, 2012
    Messages:
    296
    Likes Received:
    75
    PO Trainer Name:
    [Brief]A_17
    [​IMG]Pedobear (Ursaring) @ Toxic Orb / Flame Orb
    Trait: Guts
    Ev's: 252 Atk / 252 HP / 4 SpD
    Brave Nature (+ Atk - Spd)
    - Swords Dance
    - Facade
    - Close Combat
    - Crunch

    The nickname speaks to itself. After one Swords Dance and a Guts boost , Ursaring rapes everythiing once Trick Room is activated. The most sturdy walls such as Gligar and Suicune are all easily OHKO by Facade without hazard support. The other 2 moves are mainly filler since Facade offers already a destructive power. Crunch is useful against ghosts who are imune to Facade, while Close Combat demolishes Rock and Steel types. Not much to say. Pursuit support is welcomed, in order to make it easy for this beast to sweep.


    [​IMG]Speaking of Trick Room...
    @ Light Clay
    Trait: Levitate
    Ev's: 252 HP / 252 Def / 4 SpD
    Relaxed Nature (+ Def / - Spd)
    - Reflect
    - Light Screen
    - Lunar Dance
    - Trick Room


    With it's massive bulk, Cresselia is more than capable of setting up Trick Room and screens many times, greatly supporting your team. Lunar Dance is an excellent move, fully recovering one of your Pokemon, ando so, giving a second chance to worn down sweepers (like Ursaring, for example)
     
  3. Fegelein

    Fegelein The Mechanic

    Joined:
    Feb 6, 2012
    Messages:
    1,068
    Likes Received:
    53
    PO Trainer Name:
    Fegelein
    I've caught a lot of people off guard with this latest set of mine, and it's pretty viable also.

    Victini @ Expert Belt
    Trait: Victory Star
    Ev's: 4 Atk / 252 SpA / 252 Spd
    Rash Nature (+ Spd / - Def)
    - V-Create
    - Glaciate
    - Grass Knot
    - Psychic/U-Turn/Focus Blast

    This set is perfect at bluffing a Choice Scarf set, and is excellent at stopping some of Victini's common counters. V-Create is Victini's main STAB, and despite less Attack, it can still do a lot of damage. Glaciate is great for predicting a Flygon/Gligar switch in, and it also decreses the Speed of the opponent one stage, which makes it easier for you to fire off V-Creates. Grass Knot is there to hit Bulky Waters switching in hard, as well as Rhyperior. You can then either opt for a powerful STAB, a momentum building switch out in U-Turn or Focus Blast for coverage. Arcanine is still a threat to this Victini however, so be aware of that.

    That importable probably won't work, can't access PO atm.
     
  4. Dangerous36M

    Dangerous36M Member

    Joined:
    Jan 17, 2013
    Messages:
    34
    Likes Received:
    0
    You may want to consider running Hidden Power Ice over Glaciate, since it has a much higher chance to OHKO max HP Gligar from full health (96,11% - 113,47% as opposed to 88,92% - 104,79%). Even though both are a guaranteed OHKO after SR damage or a V-Create, it's definitely worth a mention.
     
  5. Fegelein

    Fegelein The Mechanic

    Joined:
    Feb 6, 2012
    Messages:
    1,068
    Likes Received:
    53
    PO Trainer Name:
    Fegelein
    Glaciate actually lowers the Speed of the opponent by one stage, which is great for Choice Scarfers coming in on the switch.
     
  6. Dangerous36M

    Dangerous36M Member

    Joined:
    Jan 17, 2013
    Messages:
    34
    Likes Received:
    0
    I know, but people generally don't rely on their scarfer(s) to switch in on a hit from Victini. It'll more often lure in bulky Water- and/or Ground-types such as Rhyperior/Swampert/Blastoise, hence the reason your set can be so effective.

    All I'm saying is that Glaciate is very, very situational, and that a slightly more powerful HP Ice is by no means a bad alternative.
     
  7. Mystikal

    Mystikal Can't spell

    Joined:
    Mar 3, 2013
    Messages:
    3
    Likes Received:
    0
    [​IMG]
    Starstruck (Blastoise) (F) @ Leftovers
    Trait: Torrent
    EVs: 248 HP / 252 SDef / 8 Spd
    Calm Nature (+SDef, -Atk)
    - Rest
    - Sleep Talk
    - Scald
    - Rapid Spin

    The best spinner in UU <3 I've used this thing a lot, and it just doesn't die!!! (Which I think is good for a spinner :O). Rapid spin to get away annoying spikes, and then Scald for a nice burn. RestTalk for survival!!!!
     
  8. Arceus_17

    Arceus_17 Avoid eye contact

    Joined:
    Nov 4, 2012
    Messages:
    296
    Likes Received:
    75
    PO Trainer Name:
    [Brief]A_17
    That Blastoise seems an excelent setup bait for almost everything (lacks Roar). Not to mention it's inability to criple ghosts (lacks Toxic). It's also unable to spin efficiently (lacks foresight).
    That Blastoise will just became a sitting duck in most matches.
     
  9. Michael

    Michael Lance Dragon Master

    Joined:
    Oct 6, 2011
    Messages:
    749
    Likes Received:
    0
    I'd recommend Roar over sleep talk and Heal bell support with umbreon
    A defensive set is nicer for things like Rhyperior.

    Works very well for me
     
  10. Finchinator

    Finchinator IT’S FINK DUMBASS

    Joined:
    Jan 25, 2012
    Messages:
    4,309
    Likes Received:
    2,287
    PO Trainer Name:
    Finchinator / Finch
    Heh (Cresselia) (F) @ Leftovers
    Trait: Levitate
    EVs: 208 HP / 100 Def / 4 SAtk / 20 SDef / 176 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Moonlight
    - Psyshock
    - Hidden Power [Fighting]

    This is probably the best bulky-sweeper that I've used in a long time, including things like Sub-BulkUp Braviary, in LU, and CroCune, in UU. That being said, what makes it good? The fact that Cresslia has stellar mixed bulk( which is why it was banished from Wifi LU and is now BL2), mixed with a decent UU typing (it has only a few weaknesses, and resists the common fighting!), makes it nearly unbreakable. Although plenty of pokemon have potential to 2hko it, not many get a chance. This set is EVd to outspeed things like Modest Rotom-H, Adamant Heracross, and other Neutral base 86s and lower. Then, with enough to bulk to hit about 300 in each defense, prior to any boosts, and 430+ HP (stat number) it is already an elite wall. But, once you add in Calm Mind, Psychock, Hidden Power Fighting, and Moonlight - you've got a golden sweeper!
    Psychock and Hidden Power Fighting work together well, as the two attacking moves. Calm Mind boosts SPAtk and SDef, to levels that make sweeping simple, usually. Finally, rather than Substitute, I run Moonlight, to enable longer sweeps. I am wary of status but, usually I'm still able to sweep and the recovery is very helpful!
    Overall, I've used this well on the ladder, while testing a team - and it's certainly effective in UU!
     
  11. Fille

    Fille True GenderBender

    Joined:
    Oct 25, 2012
    Messages:
    455
    Likes Received:
    16
    PO Trainer Name:
    N/A
    Obviously, you have to change your pokemon when opponent tries to set up. Theres a lot of pokemons that are "set up baits", it all depends on opponents pokemons! If you run toxic and roar, it's a set up bait for Xatu ^^ And it can spin efficiently eventhough it doesn't have foresight, look at forretress and starmie lol. Besides, most ppl run dual ghost if they are interrested in Spinblocking .-. It can also cripple ghosts, seeing that scald got a burn chance, and is a decently powered STAB move .-.



    Well, this is a one man army, so Sleep talk works better with rest and no umbreon than roar do. Of course Umbreon could do well as a partner, but sometimes, you can't afford adding an Umbreon, and on those teams, resttalking is best for survivability.

    (I've been using this thing a lot myself, it's really underrestimated .-.)
     
  12. Wander

    Wander Shitty Wizard

    Joined:
    Oct 3, 2010
    Messages:
    1,254
    Likes Received:
    28
    You missed the point, if you're forced to switch out then that's essentially letting your opponent set up still. If you have options to not be setup bait then you should take it. Blastoise is a very different spinner from Forretress and Starmie, Forretress is a hazard platform and has access to Volt Switch, while Starmie is fast and has excellent offensive presence, being able to kill Spinblockers outright thus not needing Foresight. Blastoise has no hazards, no Volt/Turn, and little to no offensive presence, so Roar and Toxic will do big for it.

    Agreeing with Michael, Roar over Sleep Talk, you'll want support anyway since Blastoise isn't really a one-man tank.

    Also loving Finchinator's Cresselia set, I'm gonna try that out definitely.
     
  13. Fille

    Fille True GenderBender

    Joined:
    Oct 25, 2012
    Messages:
    455
    Likes Received:
    16
    PO Trainer Name:
    N/A
    I didn't miss the point, but forgot to mention how popular Taunt is on set up sweepers (Mew, Haxorus, Scrafty). Still shuts down that roar, still set up fodder. Blastoise is 4HKO'd by a lot of things, being able to take it on again and again and again is the reason to use this thing. It usually doesn't die even if you do a serious missplay, being able to rest up and spin when you need it to! That is what you don't get. Instead of not just spinning once or twice, it can spin 32 times!
    Blastoise has the ability to survive for ages, Starmie doesn't, Forretress doesn't, standard Blastoise DOESN'T

    But if it bothers you, you can change Scald for Foresight, tho it's not recommended
    I beat tons of people using this thing without a cleric, if you need a log of it being the key to the game, then I'll give you one :)

    Mystikal, you owe me one or two for these posts ;)
     
  14. Wander

    Wander Shitty Wizard

    Joined:
    Oct 3, 2010
    Messages:
    1,254
    Likes Received:
    28
    Surviving =/= Doing anything significant.
    Forretress can set up hazards and Volt Switch momentum, Starmie can provide offensive momentum and pressure, Blastoise can survive.

    Anyway, you still have plenty of survivability with Rest, I just opted to get rid of Sleep Talk for Roar so it's not complete set up bait. Of course it'll just lose to Taunt set up sweepers, because that's what they're meant to do, lol. I don't doubt the set's effectiveness, it's quite effective, I only question its practicality as a stand alone wall. I know you can prove its usefulness. :>
     
  15. Fille

    Fille True GenderBender

    Joined:
    Oct 25, 2012
    Messages:
    455
    Likes Received:
    16
    PO Trainer Name:
    N/A
    :P It could work well with umbreon, your right there, but not having to bank on Heal bell to spin is kinda good. Besides that, these sets should all be used in Battle factory :P
     
  16. Mylo Xyloto

    Mylo Xyloto if your world falls apart, i'd start a riot

    Joined:
    Mar 30, 2012
    Messages:
    952
    Likes Received:
    21
    PO Trainer Name:
    Mylo Xyloto
    Bump'd

    Here's a Herecross set I've been using with great success

    [​IMG]
    Heracross (M) @ Salac Berry
    Trait: Moxie
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Close Combat
    - Megahorn
    - Stone Edge
    - Substitute

    With Herecross forcing that many switches, it can now use substitute to take advantage of that. Heracross subs on something kills something then sweeps... That simple. With salac berry Heracross gain +1 speed which is equal to a scarf. So its scarf MoxieCross with the freedom to switch moves. Just use something that kills Gligar and friends etc. and go to town.

     
  17. Yui.

    Yui. Member

    Joined:
    Mar 31, 2013
    Messages:
    64
    Likes Received:
    35
    [​IMG]
    @ Leftovers
    Trait: Levitate
    Ev's: 252 HP / 252 Def / 4 SpD
    Bold Nature (+ Def / - Spd)
    - Thunder Wave
    - Substitute
    - Swagger
    - Ice Beam

    This set was on my hax team that hit #4. It is proven to cause insane rage. Please be careful of Xatu, Sabley, and Rhyperior. Rhyperior is because the rock blast will allow it to smash through subs and inflict damage directly if you Swagger it. Yes, there is no healing, but hax+lefties can be strong healing. I've gone from 7% health to 50%+ with lefties + hax :]
     
  18. Finchinator

    Finchinator IT’S FINK DUMBASS

    Joined:
    Jan 25, 2012
    Messages:
    4,309
    Likes Received:
    2,287
    PO Trainer Name:
    Finchinator / Finch
    Revival.

    [​IMG]
    Scrafty (M) @ Choice Band
    Trait: Intimidate
    EVs: 248 HP / 252 Atk / 8 Spd
    Adamant Nature (+Atk, -SAtk)
    - Hi Jump Kick
    - Crunch
    - Zen Headbutt
    - Ice Punch

    This Scrafty is amazing. First off, Intimidate allows you to switch into Physical Attacks from Pokemon like Snorlax or Flygon, since they have a big -1 Attack. With this notable increased survivability, Scrafty can abuse Choice Band and maxed out physical attack investment. Most offensive teams lack a switch-in to this monster. Although it fails to do as much as CB Heracross (and it's pretty close to LO Mienshao, iirc), the surprise factor, bulk, and coverage easily make up for it.
    Hi Jump Kick is standard fighting STAB, hits hard - hope you hit! Crunch is secondary STAB, nabbing Psychics like Mew and Ghosts like Cofagrius or Super Effective damage. Zen Headbutt hits Pokemon like Crobat for huge damage ( Crobat loves switching in, it outspeeds even +1 DD Scrafty and easily OHKOs) well, Zen Headbutt OHKOs Crobat!
    Lastly, Ice Punch hits Gligar (and OHKOs Flygon, which HJK does a ton to, already.)
    Gligar is a pretty good check to non-Ice Punch Scrafty (and non-ice move physical fighters in general) so, Ice Punch does a ton and is very helpful. However, if you wish to use something different, Focus Punch is interesting in the last spot, too!
     
  19. Fille

    Fille True GenderBender

    Joined:
    Oct 25, 2012
    Messages:
    455
    Likes Received:
    16
    PO Trainer Name:
    N/A
    Lets see, I got some cool new stuff I'd like to post >:]


    [​IMG]
    Offensive (Xatu) (M) @ Life Orb
    Trait: Magic Bounce
    EVs: 252 SAtk / 4 SDef / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Heat Wave
    - Grass Knot
    - Psyshock
    - Roost

    This thing catches ppl off guard all the time, and is really good. Just gonna give you some interresting calcs:
    252 SpAtk Life Orb Xatu Psyshock vs 252 HP/0 Def Blissey: 80,67% - 94,96% (2 hits to KO)
    252 SpAtk Life Orb Xatu Grass Knot vs 252 HP/0 SpDef Golurk: 86,39% - 102,09% (18,75% chance to OHKO)
    252 SpAtk Life Orb Xatu Grass Knot vs 252 HP/0 SpDef Swampert: 99,01% - 116,83% (93,75% chance to OHKO)
    252 SpAtk Life Orb Xatu Grass Knot vs 252 HP/52 SpDef Swampert: 94,06% - 109,9% (62,5% chance to OHKO)
    252 SpAtk Life Orb Xatu Grass Knot vs 252 HP/0 SpDef Rhyperior: 204,61% - 240,55% (Guaranteed OHKO)
    252 SpAtk Life Orb Xatu Grass Knot vs 252 HP/252 SpDef Rhyperior (+SpDef) : 130,88% - 153,92% (Guaranteed OHKO)
    252 SpAtk Life Orb Xatu Grass Knot/Heat wave vs 252 HP/0 SpDef Crustle: 42,15% - 49,71% (3 hits to KO)
    252 SpAtk Life Orb Xatu Grass Knot vs 252 HP/0 SpDef Crustle: 42,15% - 49,71% (3 hits to KO)
    252 SpAtk Life Orb Xatu Grass Knot vs 0 HP/0 SpDef Suicune: 59,82% - 70,38% (2 hits to KO)

    252 SpAtk Life Orb Xatu Heat Wave vs 252 HP/0 SpDef Bronzong (+SpDef) : 54,44% - 64,5% (2 hits to KO)
    252 SpAtk Life Orb Xatu Heat Wave vs 252 HP/0 SpDef Metagross (+SpDef) : 62,64% - 74,18% (2 hits to KO)

    [/HIDE]

    Great for hittting certain walls, seeing that they can't OHKO Xatu, while Xatu 2HKOs them! Also OHKOs something with Rox! :] I've gotten really fond of it!

    [​IMG]
    HeroCross (Heracross) (F) @ Life Orb
    Trait: Moxie
    EVs: 252 Atk / 164 SAtk / 92 Spd
    Lonely Nature (+Atk, -Def)
    - Close Combat
    - Megahorn
    - Hidden Power [Ice]
    - Substitute

    The sp.atk EVs are there to guarantee a 2HKO on Gligar with HP Ice (Physically defensive) Tho a SubSwords Dance set might be better, this set got it's niches :) It's really fun to use, tho not as succesful as MoxieScarf I guess :P Still worth trying in my opinion, get them surprise kills ^


    222 posts? :]
     
  20. AmourShipper

    AmourShipper meh i'm bored

    Joined:
    Dec 31, 2012
    Messages:
    136
    Likes Received:
    6
    PO Trainer Name:
    AmourShipper
    Here's some cool shit.

    573.png

    Scolipede (M) @ Focus Sash
    Trait: Swarm
    EVs: 252 Atk / 4 Def / 252 Spe
    Jolly Nature
    - Spikes
    - Megahorn
    - Earthquake
    - Rock Slide

    If you happen to miss Froslass as a speedy spiker, LU's best spiker is no slouch in UU. Scolipede has an admirable Speed tier, which even allows him to outpace +1 Scrafty, a nice plus. Scolipede also can set up Spikes very reliably for offensive teams, making him a great asset. He also packs a solid punch between Megahorn and QuakeSlide coverage, which makes him relatively difficult to switch into. He also packs a quad resistance to Fighting and Grass so he checks Mienshao and Shaymin to some success while being an offensive Spiker. Overall Scolipede is really solid in UU, so if you need a speedy Spiker, give him a swing.

    651.png

    Druddigon (M) @ Choice Band
    Trait: Mold Breaker
    EVs: 152 HP / 252 Atk / 4 SpD / 100 Spe
    Adamant Nature
    - Outrage
    - Earthquake
    - Sucker Punch
    - Dragon Claw

    Druddigon is all about raw power. A Choice Band Druddigon is just plain absurd; if you lack a Steel, you are liable to lose at least one Pokemon in the match. Unlike Flygon, it's not even on borderline in terms of 2HKOing; it's guaranteeing the 2HKO's. It has priority in Sucker Punch to nail Azelf while EQ with Mold Breaker shits on Bronzong and Rotom-H for days. This thing is incredible, especially in Trick Room, and Magneton+Druddigon is legit too. This thing it good; use it and you might very well be impressed!
     
  21. Kyrk

    Kyrk KACAW

    Joined:
    Jun 28, 2011
    Messages:
    1,232
    Likes Received:
    142
    PO Trainer Name:
    RTG
    I always wanted to try out CB Scrafty, but never got the chance to.

    I have used CB Druddigon though to a good amount of success, although there's a few differences from ScraftyIsTheBest's set - I just went 252 HP / 252 Atk / 4 SpD since it's not outspeeding many important things with a base 48 speed. I used Superpower over Earthquake to hit Bronzong for neutral as well as super-effectively hitting the other steel-types. Although a bit gimmicky, I also replaced Dragon Claw with Dragon Tail to stop sweepers from setting up as well as shuffling teams with hazard support up while still doing some large initial damage, taking a lot of hits with its natural bulk and good typing. I usually just Outrage though when there aren't any bulky steel-types or strong physical walls that Druddigon can't normally break by just spamming it.
     
  22. Xinc

    Xinc Time for Oras?

    Joined:
    Aug 1, 2011
    Messages:
    1,569
    Likes Received:
    14
    FEGELEIN!

    This is the Victini set I use:

    Victini @ Expert Belt
    Trait: Victory Star
    Ev's: 4 Atk / 252 SpA / 252 Spd
    Timid Nature (+ Spd / - Atk)
    - V-Create
    - Psychic
    - Grass Knot
    - Focus Blast

    Granted, other Victinis wall it, but this Victini hits steel types for all its got. Focus Blast nails down steel types and Psychic takes down the qwifish, OHKO.

     
  23. Finchinator

    Finchinator IT’S FINK DUMBASS

    Joined:
    Jan 25, 2012
    Messages:
    4,309
    Likes Received:
    2,287
    PO Trainer Name:
    Finchinator / Finch
    [​IMG] (M) @ Leftovers
    Trait: Rough Skin
    EVs: 248 HP / 8 Atk / 252 SDef
    Careful Nature (+SDef, -SAtk)
    - Dragon Tail
    - Roar
    - Rest
    - Sleep Talk

    (Note: You can run Physically Defensive, it depends on your team.)
    Anyway, this set is surprisingly effective.
    Dual Phasing seems redundant, but it works.
    This allows you to not have to bank on Dragon Tail's accuracy and phase Pokemon behind a substitute.
    And if you are able to risk a bit, you can do damage while phasing the Pokemon, with Dragon Tail.
    (Obviously, this set works best with hazards.)
    RestTalk is very reliable recovery in this case because 2/3 of Sleep Talks help you.
     
  24. Halsey

    Halsey Wildstar

    Joined:
    Aug 27, 2010
    Messages:
    3,204
    Likes Received:
    698
    PO Trainer Name:
    Kat
    [​IMG]


    Torterra (F) @ Leftovers
    Trait: Overgrow
    EVs: 208 HP / 252 Atk / 48 Spd
    Adamant Nature (+Atk, -SAtk)
    - Stealth Rock
    - Wood Hammer
    - Earthquake
    - Synthesis / Stone Edge

    Since I was getting back into UU, I decided to use a Pokemon I have been wanting to use for a long time: Torterra. This turtle might be NU (or NEU? idr and idc), but it is surprisingly good in UU. It can switch into so much shit, thanks to its unique typing and great bulk, and it hits like a damn truck. Additionally Torterra can set up SR and it beats every spinner without much effort. If you don't want to get walled by flying type Pokemon (except the ones that can't do much to Torterra, like Xatu, because those lose to Wood Hammer) run Stone Edge over Synthesis.

    Don't expect Torterra to wreck teams by itself, it needs proper team support. I'm running one in my current team and I'm currently top 5 on the ladder, so it does work if you know what you are doing.
     
  25. Finchinator

    Finchinator IT’S FINK DUMBASS

    Joined:
    Jan 25, 2012
    Messages:
    4,309
    Likes Received:
    2,287
    PO Trainer Name:
    Finchinator / Finch
    Torterra is NEU (although if people were smart it'd be NU.)

    I've got a few more sets, but this is all I'll share for now.
    [​IMG] (F) @ Focus Sash
    Trait: Unburden
    EVs: 252 SAtk / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Spikes
    - Bug Buzz
    - Giga Drain
    - Yawn / Hidden Power [Rock]

    (There are a few viable Hidden Powers, depends on what you think is important for a lead to have - Yawn is usually used over it, regardless.)
    This Acceglor is a nice way to fill the void of Spike-Stackers in PO UU (as we banned Froslass and Roserade. Now we're left with Acceglor, Scolipede, Crustle, and Qwilfish - which don't have too many niches, bar Spikes.)
    You might notice that I am running the ability Unburden in conjunction with the item Focus Sash. Although Acceglor already outspeeds the whole unboosted tier, this allows it to run a Modest Nature (helping out with 2HKOing things like Max SDef Ryperior, Crobat (if HP Rock), and Sableye with Bug Buzz (I've seen a ton of these now that Reuniculus is around. Also, it now OHKOs offensive Slowbro, Rotom-C, and some Swampert (Giga drain.) Once it gets in Unburden range - at Sash - it has +2 speed which outspeeds every scarved Pokemon, no questions asked. This enables it to get up a key second layer of spikes or get off an attack (against things like Scarf Flygon, Victini, Heracross, Mienshao, etc.)
    Lastly, (credit to CasedVictory) Yawn can put things to sleep or force them out into a Pokemon to take additional hazard damage - always beneficial!
    Try this thing, really sets the tempo for HO teams. (Or anything hazard reliant, really.)
     
  26. Fille

    Fille True GenderBender

    Joined:
    Oct 25, 2012
    Messages:
    455
    Likes Received:
    16
    PO Trainer Name:
    N/A
    Hmmh, got 2 good electric pokes here:

    [​IMG]
    SpecsKou (Raikou) @ Choice Specs
    Trait: Pressure
    EVs: 252 SAtk / 4 SDef / 252 Spd
    Rash Nature (+SAtk, -SDef)
    - Thunderbolt
    - Hidden Power [Grass] / Hidden Power [Ice]
    - Volt Switch
    - Aura Sphere

    SpecsKou is really good, and with Rash, it gets really overpowered, great Fighting coverage, and a shitty colour! It doesn't really need timid, seeing that Froslass is gone, most people run bulky Scolipede nowadays, most people run Scarfed Shao, so won't outspeed anyways, and the rest is slower, baring the random Cryogonal and Mismagius! The coverage is great, and which Hp you choose is really situational. Hp grass is good for Rhyperior/Gastrodon/Swampert, while Hp ice is good for Gligar/Flygon/Nidoqueen.


    [​IMG]
    SubSplit (Rotom-H) @ Leftovers
    Trait: Levitate
    EVs: 48 HP / 252 SAtk / 208 Spd
    Modest Nature (+SAtk, -Atk)
    - Substitute
    - Thunderbolt
    - Overheat
    - Pain Split

    Clarion wrecked me with something like this once. Standard SubSplit set, the EVs might seem odd tho. The Speed EVs are there to Speedcreep SpecsLure/Max speed Togekiss, Hp for bulk (Can be switched to either Defense or Sp.def), and max sp.atk to hit things hard.
     
  27. Dr. Doom

    Dr. Doom Long time hater of stall

    Joined:
    Jan 1, 2012
    Messages:
    2,123
    Likes Received:
    110
    Since that Rotom's defensive, wouldn't Discharge work well on it? Most of the power of Thunderbolt but with that 30% paralysis. Just a thought (shrugs).
     
  28. Fille

    Fille True GenderBender

    Joined:
    Oct 25, 2012
    Messages:
    455
    Likes Received:
    16
    PO Trainer Name:
    N/A
    Indeed, but looking at the team I'm using it on, Thunderbolt is neccesary to deal with Slowbros :/ Also, scald always seems to burn things I want toxiced, so just something to think about :)
     
  29. NidoTheKing

    NidoTheKing Father of the Year 2014!

    Joined:
    Oct 21, 2010
    Messages:
    404
    Likes Received:
    19
    PO Trainer Name:
    NidoTheKing78
    I use these in UU that I can't believe no one is using these days:


    Cutsap Crustle (Lead) (Crustle) @ Cutsap Berry
    Trait: Sturdy
    EVs: 252 Atk / 60 SpDef / 196 Spd
    IVs: 30 Hp
    Adamant Nature (+SAtk, -Atk)
    - Spikes
    - Stealth Rock
    - X-Scissor
    - Rock Blast/Stone Edge

    This set works a lot like a Suicide Deoxys lead: Set up both hazards, attack if needed. 317 Attack and decent STABs is nice to have. Rock Blast breaks Sashes, but Stone Edge counts as a x4 Rock Blast if immediate power is needed. 30 Hp gives Crustle 280 Hp, so it can switch in to SR 3 times and get the Cutsap effect (if that's ever the case). 196 Spd gives it some speed and is slower than Standard Hitmontop (So Hitmontop Rapid Spins, then Crustle gets a layer). 60 SpDef because nowhere else to go and putting it in defense weakens some moves so much that Cutsap won't activate :\


    SubSplit (Rotom) @ Life Orb
    Trait: Levitate
    EVs: 252 SAtk / 4 SpDef / 252 Spd
    Timid Nature (+SpD, -Atk)
    - Substitute
    - Thunderbolt
    - Shadow Ball
    - Pain Split

    This was a golden set in DPP UU, and I found that it still works today. With 241 Hp, Rotom can do 10 attacks or 4 Substitutes and be at 1 Hp, then (especially with a Sub) use Pain Split on a healthy Pokemon and steal a good chunk of from a healthy Pokemon while refueling Rotom and probably KO it with meaty STAB moves. Neutral 95 Base Special Attack + LO does serious damage to Pokemon that aren't Special Defense behemoths and provide great coverage. 4 SpDef makes Download gain Attack instead of Special Attack.

    I'll do the calcs if i have to later.
     
  30. Fosco

    Fosco .dancin

    Joined:
    Jan 10, 2012
    Messages:
    190
    Likes Received:
    6
    034nidoking.jpg

    dinosaur (Nidoking) (M) @ Life Orb
    Trait: Sheer Force
    EVs: 252 Atk / 4 SAtk / 252 Spd
    Naughty Nature (+Atk, -SDef)
    - Poison Jab
    - Ice Beam
    - Earth Power
    - ThunderPunch/FirePunch

    Mixed dinosaur 2HKO's Max/Max+ Blissey with Poison Jab and deals massive supereffective damage even with uninvested IB/EP,
    OHKOing standard Qwilfish and Gligar. The last slot is the most debatable. ThunderPunch hits bulky waters harder but you can use
    FirePunch to hit Bronzong which otherwise walls the set.
     
  31. NAVIDAD PIRATE

    NAVIDAD PIRATE THE PLEASURE OF BEING CUMMED INSIDE

    Joined:
    Jan 14, 2012
    Messages:
    1,445
    Likes Received:
    1,059
    PO Trainer Name:
    MeowMix
    The one, the only, CounterBliss

    [​IMG]
    Blissey (F) @ Leftovers / Chople Berry
    Trait: Natural Cure
    EVs: 248 HP / 252 Def / 8 Spd
    Bold Nature (+Def, -Atk)
    - Protect
    - Wish / Softboiled
    - Counter
    - Seismic Toss / Toxic / T-Wave / w/e

    It's hilarious because it actually works. With U-Turning physical scarfers pretty much everywhere in UU at the moment, this particular Blissey is excellent at turning an opponent's momentum against them. Protect is vital, as it allows Blissey to scout without harm; when you're sure that you'll be able to take a physical assault, throw a Counter back at them and watch the tears. For even more fun, a Chople Berry is completely usable, as neither Scarf Heracross nor Mienshao will be able to KO you while you can completely annihilate them. The other two moves basically come down to what your team needs and stuff; Wish pairs well with Protect obviously, but if you're running Chople you might need the instant recovery that Softboiled offers.
     
  32. Xinc

    Xinc Time for Oras?

    Joined:
    Aug 1, 2011
    Messages:
    1,569
    Likes Received:
    14
    Blissey (F) @ Leftovers / Chople Berry
    Trait: Natural Cure
    EVs: 248 HP / 8 Def / 252 SDef
    Bold Nature (+Def, -Atk)
    - Calm Mind
    - Wish
    - Fire Blast
    - Ice Beam

    Special Killer. Blissey learns Calm Mind, so it can set up against Mismagius, or even Special Virizion.

    As for Accelgor, this is my lead:

    Accelgor (F) @ Focus Sash
    Trait: Stick Hold
    EVs: 252 HP/ 4 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Spikes
    - Bug Buzz
    - Giga Drain
    - Final Gambit

    This Accelgor can use Final Gambit to hurt any Stealth Rock leaders, provided they are not Nidoqueen, Rhyperior, or Sashed. Giga Drain is there for Swampert, Rhyperior, and 4x grass weaks. Though the main crux is this accelgor can come in, or just lead and final gambit away. Also, sticky hold is for trick users, giving me another opportunity to stack more spikes.
     
  33. Finchinator

    Finchinator IT’S FINK DUMBASS

    Joined:
    Jan 25, 2012
    Messages:
    4,309
    Likes Received:
    2,287
    PO Trainer Name:
    Finchinator / Finch
    Why would you run max hp / max sdef?
    That's so pointless for a pokemon like Blissey, especially if you're running calm mind on it!!! (Also, try BoltBeam covererage so you can hit bulky waters. Fire+Ice isn't that brilliant when it comes to neutral coverage, which CM Bliss needs.)

    Also, that's just standard Acceglor ._.
     
  34. NidoTheKing

    NidoTheKing Father of the Year 2014!

    Joined:
    Oct 21, 2010
    Messages:
    404
    Likes Received:
    19
    PO Trainer Name:
    NidoTheKing78
    I'm actually using this set to fight Blissey, I just modified it a bit if you don't mind:

    Trait: Sheer Force
    EVs: 156 Atk / 136 SAtk / 216 Spd
    Naughty Nature (+Atk, -SDef)
    - Poison Jab
    - Ice Beam
    - Earth Power
    - Thunderbolt/Flamethrower

    With Life Orb, the EVs are enough for Poison Jab to just 2HKO 4/252 Neutral Blissey and gives more power for the special moves. TBolt/Flamethrower actually do more than TPunch/Fire Punch, so those are slashed instead (and Fire Blast doesn't score any more KOs than Flamethrower would). 216 EVs is enough to outspeed 80 Base Speed.
     
    Last edited: Jun 5, 2013
  35. Firer

    Firer Owner

    Joined:
    Oct 28, 2010
    Messages:
    227
    Likes Received:
    2
    I've been playing with the idea of Nidoking as a Blissey lure, but did not want go give up the superior moves the special set has, so I thought that instead of a physical set you can run a special set with either Superpower (which always 2hkos Blissey w/o any atk evs) or Focus Punch (Blissey is really predictable it shouldnt be to hard to punch as it switches in or heals it self), which ohkos blissey after sr with only 80 atk evs. The advantage of this is that Blissey can not just switch out and heal itself later against a real special attacker. Its immense bulk would allow him to do that even at 40%.
     
  36. Finchinator

    Finchinator IT’S FINK DUMBASS

    Joined:
    Jan 25, 2012
    Messages:
    4,309
    Likes Received:
    2,287
    PO Trainer Name:
    Finchinator / Finch
    Well, now that POWC is over, I have a ton to share, but I won't bore you all.
    Simpily put, this was the most AntiMetagame pokemon I've ever used. Durant has so much unstoppable power, it breaks through standard teams easily.

    [​IMG]
    Bug (Durant) (M) @ Choice Band
    Trait: Hustle
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Iron Head
    - X-Scissor
    - Rock Slide
    - Superpower

    Although this isn't an original set, as Durant is a pretty big threat in LU and one of it's better sets is the Choice Banded one, Durant is definetly a new face to the Underused meta.
    Durant can and will 2hko the whole metagame (bar Gligar and Dusclops who can be after hazards / residual. Plus, the later isn't too common.) With enough speed to outrun Virizion and everything slower (base 109), this ant can use it's high attack + hustle + choice band + good stab + complementary movepool to destroy teams. An example is, HO teams bank on their scarfer revenging Durant (99% of the time they lack a wall to it.) Each time Durant gets in, which it can do vs plenty of physical attackers or resisted moves, in general, Durant has an 80% chance if striking down at least one Pokemon (especially if hazards are up and the Durant user doesn't blatantly misplay (even resisted moves do decent damage - I.e: Iron Head 2HKOs Chandelure, but don't superpower into it!!!)
    Furthermore, Bug is an overpowered force to be reckon with and it fucks with standardish teams / the ladder. Use it. Abuse it. (P.S: It likes to be paired with Blissey / Umbreon.)


    Next up is the Spiker that we though we didn't have. With Froslass and Roserade gone, we needed something to fill the hazard role (nothing else can possibly D-bond / Taunt or Sleep
    power / Special attack like the aforementioned banned spikers, but efficient hazards is just what I need.)
    [​IMG]
    AllOrNothing (M) @ Custap Berry
    Trait: Sturdy
    EVs: 252 Atk / 4 Def / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Stealth Rock
    - Spikes
    - Stone Edge / Rock Blast
    - X-Scissor / Earthquake

    God damn, Crustle is so effective with Custap and the proper hazard reliant offensively synergetic teammates to overpower opponents, even if they "start out" down a Pokemon (in Crustle, exchanging life for hazards.)
    Adamant Nature and max attack lets Crustle hit extremely hard against Pokemon that attempt to taunt or set up on Crustle, spelling doom for them. Max Speed is so that you don't have any bulk which'll make getting into Custap range easier, and the speed when off Custap never hurts! Stealth Rocks and Spikes are key for offensive teams to function (wearing down foes teams when they switch in and out.) The coverage moves are pretty self-explanatory - either dual STAB or stone quake. Rock Blast is used if you scared of sub / sturdy leads opposing Crustle and you wish to break through them!

    Edit: Had a Togekiss and Raikou set here, too. However, when editing them in, I left it in edit for a bit too long, so my session timed-out (I guess.)
    Will put show them either in a later post or future edit when it isn't nearly 1 AM.
     
    Last edited: Jun 7, 2013
  37. Fille

    Fille True GenderBender

    Joined:
    Oct 25, 2012
    Messages:
    455
    Likes Received:
    16
    PO Trainer Name:
    N/A
    I guess I gotta get back at it:
    [​IMG]
    Threat!! (Archeops) (M) @ Flying Gem
    Trait: Defeatist
    EVs: 252 Atk / 4 SDef / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake / Quick Attack
    - Stone Edge
    - U-turn
    - Acrobatics

    This thing is such a great revengekiller. If it gets a free switch in, something is most likely gonna die. Rhyperior and Bronzong counters it fairly well tho, but w/e. Being frail, it's also weak to priority and hazards (due to a bad ability), but seeing that Cofagrigus lurks in this tier with Mummy.... Acrobatics is an OP STAB, while SE does a number too. U turn is great for scouting, EQ is good for EdqeQuake combo and Quick Attack revengekills fast threats !

    [​IMG]
    For HO (Bronzong) @ Leftovers
    Trait: Levitate
    EVs: 248 HP / 4 Atk / 96 Def / 160 SDef
    Relaxed Nature (+Def, -Spd)
    - Stealth Rock
    - Toxic
    - Gyro Ball
    - Protect

    31/31/31/31/31/0
    Obviously, there are some pokemons that HO teams can't handle too well. This being Honchkrow, Weavile and Sharpedo. This is where this thing comes in. Lets take a good look at some calcs:
    252 Atk Life Orb Honchkrow (+Atk) Brave Bird vs 248 HP/96 Def Bronzong (+Def) : 29,67% - 35,01% (4-5 hits to KO)
    252 +1 Atk Life Orb Honchkrow (+Atk) Brave Bird vs 248 HP/96 Def Bronzong (+Def) : 44,51% - 52,52% (3 hits to KO)

    252 Atk Life Orb Honchkrow (+Atk) Sucker Punch vs 248 HP/96 Def Bronzong (+Def) : 40,06% - 47,18% (3 hits to KO)
    252 +1 Atk Life Orb Honchkrow (+Atk) Sucker Punch vs 248 HP/96 Def Bronzong (+Def) : 59,64% - 70,33% (2 hits to KO)

    252 SpAtk Life Orb Honchkrow Heat Wave vs 248 HP/160 SpDef Bronzong: 56,38% - 65,88% (2 hits to KO)
    4 SpAtk Life Orb Honchkrow Heat Wave vs 248 HP/160 SpDef Bronzong: 45,1% - 52,82% (3 hits to KO)

    252 Atk Life Orb Weavile (+Atk) Night Slash vs 248 HP/96 Def Bronzong (+Def) : 34,12% - 40,36% (3-4 hits to KO)
    252 +2 Atk Life Orb Weavile (+Atk) Night Slash vs 248 HP/96 Def Bronzong (+Def) : 67,66% - 79,53% (2 hits to KO)

    252 +2 Atk Life Orb Weavile (+Atk) Ice Punch vs 248 HP/96 Def Bronzong (+Def) : 36,2% - 42,73% (3-4 hits to KO)
    252 +2 Atk Life Orb Weavile (+Atk) Low Kick vs 248 HP/96 Def Bronzong (+Def) : 64,09% - 75,37% (2 hits to KO)
    252 Atk Life Orb Sharpedo (+Atk) Waterfall vs 248 HP/96 Def Bronzong (+Def) : 38,58% - 45,4% (3 hits to KO)
    252 Atk Life Orb Sharpedo (+Atk) Crunch vs 248 HP/96 Def Bronzong (+Def) : 38,58% - 45,4% (3 hits to KO)

    4 Atk Bronzong Gyro Ball vs 0 HP/0 Def Honchkrow: 46,63% - 54,84% (2-3 hits to KO) (Adamant)
    4 Atk Bronzong Gyro Ball vs 0 HP/0 Def Weavile: 138,79% - 163,35% (Guaranteed OHKO) (Adamant)
    4 Atk Bronzong Gyro Ball vs 0 HP/0 Def Sharpedo: 40,57% - 48,04% (3 hits to KO) (+0 speed, Adamant)
    4 Atk Bronzong Gyro Ball vs 0 HP/0 Def Sharpedo: 53,02% - 62,63% (2 hits to KO) (+1-6 speed, Adamant)


    Vs Honchkrow, it's easy to just Protect/Toxic/Stealth Rocks on the Sucker Punch and shit :P Weavile stands no chance, and Protect once in the beginning vs Sharpedo for max damage ! The moveset is pretty standard, but the Spread is there for a purpose ^ Sp.def is there for rare Heat wave from Honchkrow and shit. SubRoost Honchkrow wrecks this set tho.

    Also includes the awesome Stealth Rocks, which is beneficial for HO teams, or any team in general ! :]
     
  38. Finchinator

    Finchinator IT’S FINK DUMBASS

    Joined:
    Jan 25, 2012
    Messages:
    4,309
    Likes Received:
    2,287
    PO Trainer Name:
    Finchinator / Finch
    Cool sets, Fille. Not a huge fan of the calcs in a million different colors, though.

    Anyway, I've got two interesting sets that can work together as a core, but also work independently of each other.
    Kacaw.
    [​IMG] (F) @ Leftovers
    Trait: Scerene Grace
    EVs: 252 HP / 252 Def / 4 SDef
    Bold Nature (+Def, -Atk)
    - Baton Pass
    - Nasty Plot
    - Roost
    - Air Slash

    This Togekiss can pass off Nasty Plots to sweeping recipients that have nice offensive synergy with it. Nasty Plot and Baton Pass are necessary for the previously mentioned reasons, while Air Slash and Roost are for recovery and the potential for Togekiss to sweep / do damage by itself (as it can defeat Blissey and other slow / weaker threats, 1v1, while most special attacking baton pass recipients fail to.) The EVs maximize Physical Defense, which is nice so it can take hits from Heracross, Snorlax, Mienshao, Flygon, etc. Also, max HP allows it to have nice special bulk so it can set up on Pokemon like bulky Suicune, Slowbro, Shaymin, etc. I suppose an offensive spread with Speed to out-pace Modest Kingdra, special attack EVs, and substitute (or Fire Blast/Aura Sphere) > Roost is viable (although this version gets up boosts so much more frequently and passes them often, too.)

    Ok. My favorite nasty plot recipient is Raikou. Dog has the ability to not switch into ground type moves since Togekiss is immune to them and nobody expects it to baton pass. Also, Steel types will see Togekiss is bulky (lacking aura sphere / fire blast) and come into it. Most steel types (Registeel, Bulky Empoleon, Bulky SR Cobalion, Brozong) cannot OHKO Raikou and get 2HKOd/OHKOd by the faster and boosted Raikou, making it a great recipient. Anyway, on to my set.

    [​IMG] @ Salac Berry
    Trait: Pressure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Thunderbolt
    - Hidden Power [Ice]
    - Extrasensory
    - Substitute

    Roof, smashing cat (MeowMix.)
    With one (or multiple) nasty plot boosts, all Raikou has to do is avoid Blissey (which Togekiss deals with), outspeed scarfers - Salac, and play smart/safe.
    Substituting to Salac Berry so Raikou outspeeds Scarf Flygon, Heracross, Darmanitan, etc. is sometimes smart to do as soon as possible, asumimg they lack neutral priority / a stop to Raikou - which most teams lack. It's pretty straight-forward, otherwise. Sweeps an amazing precentage of the time. Extrasensory is nice, but if you find a better filler (I guess Aura Spere, but the nature loss is a bitch) feel free to use it. Thunderbolt and HP Ice hit hard with boosts. Dog is beast.
     
    Last edited: Jun 7, 2013
  39. Accelgor

    Accelgor Active Member

    Joined:
    Apr 8, 2013
    Messages:
    166
    Likes Received:
    162
    PO Trainer Name:
    -Accelgor-
    That Togekiss set has so much potential imo if paired with the right teammates and recepients. One possible change would be to replace Nasty Plot with Work Up so you have the choice of passing to either a special, physical, or mixed sweeper.
     
  40. Angelic.

    Angelic. Banned

    Joined:
    Jan 14, 2012
    Messages:
    28
    Likes Received:
    0
    Acid Armor Reuniclus THREAT ALERT

    reuniclus_by_namh-d4q6d7o.jpg
    This special attacking monster has now found it's place in UU. Great natural bulk in 110/75/85 defenses, a great 125 in Sp.A, great boosting moves, recovery, great coverage, and Trick Room Reuniclus looks amazing on paper. This however, doesn't come only on paper. Reuniclus is rather deadly no matter how you use it. I think I have found the most deadly set Reuniclus can run.
    Reuniclus (F) @ Leftovers
    Trait: Magic Guard
    EVs: 172 HP / 252 Def / 84 SDef or 160 HP / 252 Def / 96 SDef
    Bold Nature (+Def, -Atk)
    - Recover
    - Acid Armor
    - Calm Mind
    - Psyshock[/HIDE]
    The controversy here is whether or not you want 401 or 404 Hp. The ability to survive 4 Seismic Tosses is a great thing to have that not many pokemon can boast (13% of the game [84 pokes]) .The EV spread above gives a 404 Hp stat. The reason for the EV's are to maximize bulk. Enough to survive 4 Seismic Tosses without recovering, maximize the weaker defense, and pump the rest into the other.
    This thing can takes hits for days (bar super effective band/specs STAB moves or Rain boosted special attacks) set-up, and sweep. However this isn't Reuniclus' only job. This Reuniclus easily stops Physical (set up) pokes and stops most Special ones too. This Reuniclus can set up (on a plethora of pokes) and sweep, force switches for hazard damage, and take status (bar sleep). Once all the Dark types are off the field this Reuniclus will almost always win you the game because nothing can stop it from sttacking. Proper support can along with this Reuniclus can literally break teams.
    A few calcs for the people
    Detailed Result:
    252 Atk Life Orb Sheer Force Darmanitan (+Atk) Flare Blitz vs 172 HP/252 +2 Def Reuniclus (+Def) : 20.3% - 24.01%
    6-7 hits to KO (with Leftovers)
    Detailed Result:
    252 Atk Life Orb Sheer Force Darmanitan (+Atk) Flare Blitz vs 172 HP/252 Def Reuniclus (+Def) : 40.84% - 48.27%
    3 hits to KO (with Leftovers)
    Detailed Result: LO Darmanitan can't 2hk0
    252 Atk Choice Band Sheer Force Darmanitan (+Atk) Flare Blitz vs 172 HP/252 Def Reuniclus (+Def) : 47.03% - 55.69%
    2-3 hits to KO (with Leftovers)
    Detailed Result:
    252 Atk Choice Band Sheer Force Darmanitan (+Atk) Flare Blitz vs 172 HP/252 +2 Def Reuniclus (+Def) : 23.27% - 27.72%
    5-6 hits to KO (with Leftovers) Banded Darmanitan can't 2hk0
    Detailed Result:
    252 Atk Choice Band Victini (+Atk) V-create vs 172 HP/252 Def Reuniclus (+Def) : 43.07% - 50.74%
    3 hits to KO (with Leftovers)
    Detailed Result:
    252 Atk Choice Band Victini (+Atk) V-create vs 172 HP/252 +2 Def Reuniclus (+Def) : 21.53% - 25.5%
    5-7 hits to KO (with Leftovers) Banded Victini can't 2hk0
    Detailed Result:
    252 Atk Choice Band Flygon (+Atk) Outrage vs 172 HP/252 Def Reuniclus (+Def) : 57.43% - 67.82%
    2 hits to KO (with Leftovers)
    Detailed Result:
    252 Atk Choice Band Flygon (+Atk) Outrage vs 172 HP/252 +2 Def Reuniclus (+Def) : 28.96% - 34.16%
    4-5 hits to KO (with Leftovers) Chances are banded Flygon doesn't 2hk0
    Detailed Result:
    252 SpAtk Choice Specs Kingdra (+SpAtk) Surf vs 172 HP/84 SpDef Reuniclus: 52.72% - 62.38%
    2-3 hits to KO (with Leftovers)
    Detailed Result:
    252 SpAtk Choice Specs Kingdra (+SpAtk) Surf vs 172 HP/84 +1 SpDef Reuniclus: 35.64% - 41.83%
    3-4 hits to KO (with Leftovers) Chances are specs Kindra's Surf doesn't 2hk0
    Detailed Result:
    0 SpAtk Life Orb Kingdra Surf vs 172 HP/84 SpDef Reuniclus: 49.26% - 58.17%
    2-3 hits to KO
    Detailed Result: Rain boosted Surf doesn't 2hk0
    0 SpAtk Life Orb Kingdra Surf vs 172 HP/84 +1 SpDef Reuniclus: 33.17% - 39.6%
    3-4 hits to KO
    Detailed Result:
    252 Atk Life Orb Kingdra Waterfall vs 172 HP/252 Def Reuniclus: 48.27% - 56.93%
    2-3 hits to KO
    Detailed Result: Rain boosted Waterfall doesn't 2hk0 (w/o DD boost)
    252 Atk Life Orb Kingdra Waterfall vs 172 HP/252 +2 Def Reuniclus: 24.5% - 28.96%
    4-5 hits to KO
    Detailed Result:
    252 SpAtk Choice Specs Raikou (+SpAtk) Thunderbolt vs 172 HP/84 +1 SpDef Reuniclus: 40.1% - 47.52%
    3 hits to KO (with Leftovers) Specs Raikou can't 2hk0 after a boost
    Detailed Result:
    252 SpAtk Life Orb Shaymin (+SpAtk) Seed Flare vs 172 HP/84 +1 SpDef Reuniclus: 40.59% - 47.52%
    3 hits to KO (with Leftovers) Life Orb Shaymin can't 2hk0 after a boost
    Detailed Result:
    252 SpAtk Life Orb Sheer Force Nidoking Earth Power vs 172 HP/84 SpDef Reuniclus: 48.27% - 56.93%
    2-3 hits to KO (with Leftovers)
    Detailed Result:
    252 SpAtk Life Orb Sheer Force Nidoking Earth Power vs 172 HP/84 +1 SpDef Reuniclus: 32.18% - 37.87%
    3-4 hits to KO (with Leftovers) Timid Nidoking Can't 2hk0
    Detailed Result:
    252 SpAtk Choice Specs Sheer Force Nidoking Earth Power vs 172 HP/84 SpDef Reuniclus: 55.2% - 65.35%
    2 hits to KO (with Leftovers)
    Detailed Result:
    252 SpAtk Choice Specs Sheer Force Nidoking Earth Power vs 172 HP/84 +1 SpDef Reuniclus: 37.13% - 43.81%
    3-4 hits to KO (with Leftovers) Timid Specs Nido can't 2hk0
    Detailed Result:
    252 Atk Heracross (+Atk) Megahorn vs 172 HP/252 +2 Def Reuniclus (+Def) : 45.05% - 53.47%
    2-3 hits to KO (with Leftovers)
    Detailed Result:
    252 Atk Heracross (+Atk) Megahorn vs 172 HP/252 +4 Def Reuniclus (+Def) : 30.2% - 36.14%
    4 hits to KO (with Leftovers) Scarf Hera can't 2hk0 after a boost
    Detailed Result:
    0 SpAtk Reuniclus Psyshock vs 0 HP/0 Def Heracross: 88.37% - 104.32%
    25% chance to OHKO
    Detailed Result:
    0 SpAtk Reuniclus Psyshock vs 0 HP/0 Def Heracross: 88.37% - 104.32% Hera isn't even reliable to counter this
    Entry hazards damage: 37
    After entry hazards: 303 - 351 (100.66% - 116.61%)
    Guaranteed OHKO
    Detailed Result:
    252 Atk Rhyperior (+Atk) Earthquake vs 172 HP/252 Def Reuniclus (+Def) : 40.84% - 48.27%
    3 hits to KO (with Leftovers)[/HIDE]
    Dark Types, Kingdra (special hydro pump variants), Steel types (except for Cobalion), Banded Escavalier (assuming it was sent in early) and Chandelure seem to be the only things that I have found to stop this Reuniclus that are commonly used (and pressure stalling Psyshock's PP... but who does that?). Now keep in mind this is only one set. The other ones can deal with the aforementioned checks/counters perfectly fine. With just a little support they become negligible. Most of the calcs were taken assuming no boosts and full hp Reuniclus but 9 times out of 10 Reuniclus has a boost of some sort before these pokemon come in.
    Clear Smog Amoongus looses to Psyshock, Haze Crobat/Weezing lose to Psyshock (the latter easily gets worn down despite having pain split), Haze Blastoise.... If this is even used is just annoying and beats Reuniclus.