sys.prepareItems was removed when the battle server was implemented.
I don't think this is possible as the client doesn't know the salt until the server sends it during the authentication phase. Assuming the salt...
Have you added your language to languages.txt? (Follow the format)
Version 2.1.3 has been released. It comes with a big new feature: message mapping. You can now create your own command aliases, as well as create...
I didn't actually know he made one, sorry! I made this myself but I'll give him a shoutout.
Tutorial by @SongSing: here Hi everyone, I've noticed a lot of people don't seem to enjoy the new sprites (and neither do I, btw). Here's a short...
I figured it out using the commit log, here's the list of changes: Client Two new battle events (similar to the server battle events):...
Version 2.1.2 has been released which is largely comprised of bug fixes. Feature wise, though, there are two new utility commands (teambuilder and...
Instead of saying mean personal things, let's quote Wikipedia (Article "Cheating"): "Cheating is the getting of reward for ability by dishonest...
My point is, how is it unfair what they are doing? Anyone has access to it. These commands are not auth-only. According to that logic using any...
If anyone can do it, how is it cheating?
You can use one of the several client scripts that implement this.
Version 2.0.10 is out, assuming you're running 2.0.9 you should have it in a few hours (if you don't already). A relatively major release coming...
GitHub has broken all its raw URLs today, prompting me to release 2.0.9. It fixes that issue (it basically broke plugins and auto updating...
Separate names with a comma.